Education
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Taller de introducción a la creación de entornos interactivos con Blender Game Engine
Accepted paper for Student Usability in Educational Software and Games: Improving Experiences book. It has been wrote together with Euridice Cabañes Martinez as Arsgames members. Below the full abstract. Download the full article 1. Present context: We are immersed in what Lévy and Kerckhove define as the “third age of communication”, in which […]